Posts

Showing posts with the label Gygax Advice

Europa 6-8-75 - Gygax on How to Setup your Campaign

Image
How to Set up Your Campaign GG giving his 5 steps to starting a campaign: Setting :  GG suggests ripping off setting material from history or fantasy novels. Overland map :  Interesting he says to generate the initial map on a 1 hex equals 1 mile scale...Wonder how big an area he is suggesting you start with? GG's dungeon design advice is very interesting.  Themes for levels is something everyone has heard many times, but how would you do this in your game? I like the central "Special Room" idea as well, maybe start with that and connect the monsters to the nature of the Special Room. The Town :  As with so many other things GG seems to say, "get a rough outline of what is in the City, maybe a roster of factions, quarters, and individuals, then figure out the details when the Players engage with them.   NOTE: GG THINKS ALL THIS SHOULD BE DONE IN ONE WEEK!!! Should be a warning to all of us who over develop the setting be...

Walled City Geomorphs - City Occupants & Locales

Image
 TSR Hobbies published a Playing Aid called OUTDOOR GEOMORPHS Set One:  Walled City in 1977.  In this supplement, GG included some guidance concerning how he thought a City/Town should be constructed for use in D&D.   Just like other supplements of the time some common themes are present: Divisions within the City - also referred to as Wards or Quarters Government Military Force Occupations On the last, GG provides a somewhat extensive list of occupations for citizens living in teh Town: All of these people have to live somewhere and work somewhere, so GG gives us some typical locales for these: One could create quite a random matrix just from these entries alone.