Men-at-Arms, also known as Mercenaries, are a main stay of any in Advanced Dungeons and Dragons campaign. (DMG 29) The various types are listed in the following table in the Dungeon Masters Guide (DMG) page 30: Note the hit point range for these soldiers, which lines up with them being zero level fighters. This is confirmed in the Players Handbook (PHB) on page 105: DMG 237 Non-Player Character tables give us more details about a Mercenary's Attributes: The Monster Manual (MM) page 66 confirms normal men have hit points in the 1-6 range, informing us Mercenaries are a more hardy stock. In case you were wondering, if Men-at-arms have more hit points than normal people, DMG 88 fills in that data on page 88: So it's probably fair to deduce some of the different in hit points is from their training. So, how do they actually fair in combat? Not great considering their ability to attack is the same as any other typical human...I gues...